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Lifan Wu
Lifan Wu
Verified email at nvidia.com - Homepage
Title
Cited by
Cited by
Year
A differential theory of radiative transfer
C Zhang, L Wu, C Zheng, I Gkioulekas, R Ramamoorthi, S Zhao
ACM Transactions on Graphics (TOG) 38 (6), 1-16, 2019
1082019
Downsampling scattering parameters for rendering anisotropic media
S Zhao, L Wu, F Durand, R Ramamoorthi
ACM Transactions on Graphics (TOG) 35 (6), 166, 2016
542016
The Falcor rendering framework
S Kallweit, P Clarberg, C Kolb, T Davidovič, KH Yao, T Foley, Y He, L Wu, ...
URL: https://github. com/NVIDIAGameWorks/Falcor 15, 2022
262022
Accurate appearance preserving prefiltering for rendering displacement-mapped surfaces
L Wu, S Zhao, LQ Yan, R Ramamoorthi
ACM Transactions on Graphics (TOG) 38 (4), 1-14, 2019
242019
Analytic spherical harmonic gradients for real-time rendering with many polygonal area lights
L Wu, G Cai, S Zhao, R Ramamoorthi
ACM Transactions on Graphics (TOG) 39 (4), 134: 1-134: 14, 2020
192020
Vectorization for fast, analytic, and differentiable visibility
Y Zhou, L Wu, R Ramamoorthi, LQ Yan
ACM Transactions on Graphics (TOG) 40 (3), 1-21, 2021
172021
Differentiable time-gated rendering
L Wu, G Cai, R Ramamoorthi, S Zhao
ACM Transactions on Graphics (TOG) 40 (6), 1-16, 2021
102021
Multiple axis‐aligned filters for rendering of combined distribution effects
L Wu, LQ Yan, A Kuznetsov, R Ramamoorthi
Computer Graphics Forum 36 (4), 155-166, 2017
62017
Real-Time Path Tracing and Beyond
P Clarberg, S Kallweit, C Kolb, P Kozlowski, Y He, L Wu, E Liu, B Bitterli, ...
HPG 2022 Keynote, 2022
52022
The Falcor rendering framework (2022)
S Kallweit, P Clarberg, C Kolb, T Davidovič, KH Yao, T Foley, Y He, L Wu, ...
URL: https://github. com/NVIDIAGameWorks/Falcor 6, 0
5
Lightweight neural basis functions for all-frequency shading
Z Xu, Z Zeng, L Wu, L Wang, LQ Yan
SIGGRAPH Asia 2022 Conference Papers, 1-9, 2022
42022
Anisotropic density estimation for photon mapping
FJ Luan, LF Wu, K Xu
Computational Visual Media 1, 221-228, 2015
32015
Amortizing Samples in Physics-Based Inverse Rendering using ReSTIR
YC Wang, C Wyman, L Wu, S Zhao
ACM Transactions on Graphics (TOG) 42 (6), 1-17, 2023
22023
Slang. d: Fast, modular and differentiable shader programming
SP Bangaru, L Wu, TM Li, J Munkberg, G Bernstein, J Ragan-Kelley, ...
ACM Transactions on Graphics (TOG) 42 (6), 1-28, 2023
22023
Ray‐aligned Occupancy Map Array for Fast Approximate Ray Tracing
Z Zeng, Z Xu, L Wang, L Wu, L Yan
Computer Graphics Forum 42 (4), e14882, 2023
2023
Appearance Preserving Prefiltering for Rendering Complex Scenes
L Wu
University of California, San Diego, 2020
2020
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Articles 1–16