Approximate ray-tracing on the gpu with distance impostors L Szirmay-Kalos, B Aszódi, I Lazányi, M Premecz Computer graphics forum 24 (3), 695-704, 2005 | 163 | 2005 |
Real-time Soft Shadows with Shadow Accumulation. B Aszódi, L Szirmay-Kalos Eurographics (Short Presentations), 53-56, 2006 | 23 | 2006 |
NURBS fairing by knot vector optimization B Aszódi, S Czuczor, L Szirmay-Kalos UNION Agency, 2004 | 17 | 2004 |
Ray tracing effects without tracing rays L Szirmay-Kalos, B Aszódi, I Lazányi ShaderX4: Advanced Rendering Techniques, edited by Wolfgang Engel, 201-210, 2008 | 5 | 2008 |
Calculating 3D sound-field using 3D image synthesis and image processing B Aszódi, S Czuczor CESCG 2002, Central European Seminar on Computer Graphics, 2002 | 1 | 2002 |
“Around the PC with Micro Professor” Interactive teaching tool with rich multimedia content B Aszódi, S Czuczor | | |