Ewen Cheslack-Postava
Ewen Cheslack-Postava
PhD Candidate, Stanford University
Verified email at - Homepage
Cited by
Cited by
Fast, realistic lighting and material design using nonlinear cut approximation
E Cheslack-Postava, R Wang, O Akerlund, F Pellacini
ACM Transactions on Graphics (TOG) 27 (5), 1-10, 2008
Real-time editing and relighting of homogeneous translucent materials
R Wang, E Cheslack-Postava, R Wang, D Luebke, Q Chen, W Hua, ...
The Visual Computer 24, 565-575, 2008
Scaling virtual worlds with a physical metaphor
D Horn, E Cheslack-Postava, T Azim, MJ Freedman, P Levis
IEEE Pervasive Computing 8 (3), 50-54, 2009
To infinity and not beyond: Scaling communication in virtual worlds with Meru
D Horn, E Cheslack-Postava, BFT Mistree, T Azim, J Terrace, ...
Technical Report CSTR 2010-01, Dept. of Computer Science, 2010
Unsupervised conversion of 3D models for interactive metaverses
J Terrace, E Cheslack-Postava, P Levis, MJ Freedman
2012 IEEE International Conference on Multimedia and Expo, 902-907, 2012
A scalable server for 3D metaverses
E Chewslack-Postava, T Azim, BFT Mistree, DR Horn, J Terrace, P Levis, ...
2012 USENIX Annual Technical Conference (USENIX ATC 12), 209-222, 2012
System architecture support for green enterprise computing
M Kazandjieva, C Shah, E Cheslack-Postava, B Mistree, P Levis
International Green Computing Conference, 1-10, 2014
Virtual environments in cancer care: Pilot-testing a three-dimensional web-based platform as a tool for support in young cancer patients
MT H°ybye, PR Olsen, HE Hansson, D Spiegel, H Bennetsen, ...
Health Informatics Journal 24 (4), 419-431, 2018
4D compression and relighting with high-resolution light transport matrices
E Cheslack-Postava, N Goodnight, R Ng, R Ramamoorthi, G Humphreys
Proceedings of the 2007 symposium on Interactive 3D graphics and games, 81-88, 2007
Emerson: Accessible scripting for applications in an extensible virtual world
BFT Mistree, B Chandra, E Cheslack-Postava, P Levis, D Gay
Proceedings of the 10th SIGPLAN symposium on New ideas, new paradigms, andá…, 2011
Emerson: Scripting for federated virtual worlds
B Chandra, E Cheslack-Postava, BFT Mistree, PA Levis, D Gay
Proceedings of the 15th International Conference on Computer Games: AIá…, 2010
Instance-aware simplification of 3D polygonal meshes
T Azim, E Cheslack-Postava, P Levis
2015 IEEE International Conference on Multimedia and Expo (ICME), 1-6, 2015
Displaying large user-generated virtual worlds from the cloud
T Azim, E Cheslack-Postava, P Levis
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics andá…, 2013
Improved adaptive frameless rendering using edge respecting filters
E Cheslack-Postava, A Dayal, A Stephens, D Luebke, B Watson
Proc. IEEE Symp. Interact. Ray Tracing, 13, 2006
Object Discovery for Virtual Worlds
E Cheslack-Postava
Stanford University, 2013
Scanning and Reconstruction for Dynamic Surfaces
K Dale, E Cheslack-Postava, G Humphreys, DP Luebke
Technical report, University of Virginia, 2006
Distributing Geometric Query Processing with a Global Aggregation Tree
E Cheslack-Postava, MJ Freedman, P Levis
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