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Sujeong Kim
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Simulating heterogeneous crowd behaviors using personality trait theory
SJ Guy, S Kim, MC Lin, D Manocha
Proceedings of the 2011 ACM SIGGRAPH/Eurographics symposium on computer …, 2011
2732011
BRVO: Predicting pedestrian trajectories using velocity-space reasoning
S Kim, SJ Guy, W Liu, D Wilkie, RWH Lau, MC Lin, D Manocha
The International Journal of Robotics Research 34 (2), 201-217, 2015
1822015
Interactive simulation of dynamic crowd behaviors using general adaptation syndrome theory
S Kim, SJ Guy, D Manocha, MC Lin
Proceedings of the ACM SIGGRAPH symposium on interactive 3D graphics and …, 2012
1322012
Velocity-based modeling of physical interactions in dense crowds
S Kim, SJ Guy, K Hillesland, B Zafar, AAA Gutub, D Manocha
The Visual Computer 31, 541-555, 2015
922015
GLMP-realtime pedestrian path prediction using global and local movement patterns
A Bera, S Kim, T Randhavane, S Pratapa, D Manocha
2016 IEEE International Conference on Robotics and Automation (ICRA), 5528-5535, 2016
832016
Realtime anomaly detection using trajectory-level crowd behavior learning
A Bera, S Kim, D Manocha
Proceedings of the IEEE conference on computer vision and pattern …, 2016
822016
Velocity-based modeling of physical interactions in multi-agent simulations
S Kim, SJ Guy, D Manocha
Proceedings of the 12th ACM SIGGRAPH/Eurographics symposium on computer …, 2013
672013
Efficient trajectory extraction and parameter learning for data-driven crowd simulation.
A Bera, S Kim, D Manocha
Graphics Interface 70, 2015
642015
Source and listener directivity for interactive wave-based sound propagation
R Mehra, L Antani, S Kim, D Manocha
IEEE transactions on visualization and computer graphics 20 (4), 495-503, 2014
642014
Interactive and adaptive data-driven crowd simulation
S Kim, A Bera, A Best, R Chabra, D Manocha
2016 IEEE Virtual Reality (VR), 29-38, 2016
612016
Online parameter learning for data-driven crowd simulation and content generation
A Bera, S Kim, D Manocha
Computers & Graphics 55, 68-79, 2016
362016
Haptic puppetry for interactive games
S Kim, X Zhang, YJ Kim
Technologies for E-Learning and Digital Entertainment: First International …, 2006
232006
Interactive crowd-behavior learning for surveillance and training
A Bera, S Kim, D Manocha
IEEE Computer Graphics and Applications 36 (6), 37-45, 2016
212016
Interactive Crowd Content Generation and Analysis using Trajectory-level Behavior Learning
S Kim, A Bera, D Manocha
Proc. IEEE Symposium on Multimedia, 2015
192015
Continuous collision detection for adaptive simulation of articulated bodies
S Kim, S Redon, YJ Kim
The Visual Computer 24, 261-269, 2008
132008
Class prototypes based contrastive learning for classifying multi-label and fine-grained educational videos
R Gupta, A Roy, C Christensen, S Kim, S Gerard, M Cincebeaux, ...
Proceedings of the IEEE/CVF conference on computer vision and pattern …, 2023
122023
SMILEE: Symmetric multi-modal interactions with language-gesture enabled (AI) embodiment
S Kim, D Salter, L DeLuccia, K Son, MR Amer, A Tamrakar
Proceedings of the 2018 Conference of the North American Chapter of the …, 2018
92018
A machine learning approach to assess student group collaboration using individual level behavioral cues
A Som, S Kim, B Lopez-Prado, S Dhamija, N Alozie, A Tamrakar
Computer Vision–ECCV 2020 Workshops: Glasgow, UK, August 23–28, 2020 …, 2020
82020
Modeling trajectory-level behaviors using time varying pedestrian movement dynamics
A Bera, S Kim, D Manocha
Collective Dynamics 3, 1-23, 2018
82018
A Space-efficient and Hardware-friendly Implementation of Ptex
S Kim, K Hillesland, J Hensley
SIGGRAPH Asia 2011 Sketches, 1-2, 2011
82011
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Articles 1–20