Cross-format analysis of the gaming experience in multi-player role-playing games. A Tychsen, K Newman, T Brolund, M Hitchens DiGRA Conference, 2007 | 49 | 2007 |
The case for the narrative brain K Newman ACM International Conference Proceeding Series 123, 145-149, 2005 | 35 | 2005 |
Albert in Africa: Online role-playing and lessons from improvisational theatre K Newman Computers in Entertainment (CIE) 3 (3), 4-4, 2005 | 25 | 2005 |
Narrative, agency and observational behaviour in a first person shooter environment D Pinchbeck, B Stevens, S Van Laar, S Hand, K Newman Proceedings of Narrative AI and Games Symposium: Society for the Study of …, 2006 | 8 | 2006 |
Less splat more chat: Measuring fun in web-based communities K Newman Griffith University, Brisbane, 2004 | 5 | 2004 |
A PLAUSIBLE ANCESTOR GENERATOR K Newman, A Dhabi Current Trends in Information Technology (CTIT), 2013 International …, 2013 | 4* | 2013 |
Using a Non-Linear Narrative Framework in an Online Community Ken Newman K Newman Media Communities, 307, 2004 | 4* | 2004 |
An Investigation of Narrative and Role-playing activities in online communication environments K Newman Griffith University, 2007 | 2 | 2007 |
Taking the community for a ride. K Newman ASCILITE, 865-868, 2002 | 2 | 2002 |
Using Videos, Vikings and Teddy-bears to Reduce Anxiety A methodology for implementing and evaluating fun experiences in the treatment of Social Anxiety Disorders K Newman, V Powell Annual Review of CyberTherapy and Telemedicine, 133, 2007 | 1 | 2007 |
Albert Goes Narrative Contracting. K Newman, R Grigg DiGRA Conference, 2005 | 1 | 2005 |
Narrative in an online community K Newman International Journal of Web Based Communities 1 (4), 475-487, 2005 | 1 | 2005 |
The Forgotten Tangerine: IBN Battuta K Newman Journalism 5 (6), 294-297, 2015 | | 2015 |
A Serious Study of Fun K Newman Lambert. http://www.amazon.com/Serious-Study-Fun-Investigation-Communication …, 2011 | | 2011 |
Toward an exaggeration machine KB Newman GAMEON, 56-60, 2010 | | 2010 |
The Troubled Transition to Game Study Projects K Newman | | 2010 |
The Dr Who Principle: Micro-learning and the episodic nature of almost everything. R Newman, Ken, Grigg Title Didactics of Microlearning Author Theo Hug Publisher, 236 - 248, 2008 | | 2008 |
Lookout, he's behind you: the narrative game circle and the invitation to interact K Newman Proceedings of Integrating Technologies for Interactive Storytelling: an …, 2008 | | 2008 |
The Dr Who principle: micro-learning and the episodic nature of almost everything KB Newman, RJ Grigg The didactics of micro-learning, concepts, discources and examples, 236-248, 2007 | | 2007 |
Using Videos, Vikings and Teddy-bears to Reduce Anxiety K Newman, V Powell Annual Review of CyberTherapy and Telemedicine, 133 - 142, 2007 | | 2007 |