MeshFlow: Interactive Visualization of Mesh Construction Sequences JD Denning, WB Kerr, F Pellacini ACM Transactions on Graphics (TOG) 30 (4), 66, 2011 | 64 | 2011 |
MeshGit: Diffing and Merging Meshes for Polygonal Modeling JD Denning, F Pellacini ACM Transactions on Graphics (TOG) 32 (4), 35, 2013 | 50 | 2013 |
BendyLights: Artistic Control of Direct Illumination by Curving Light Rays WB Kerr, F Pellacini, JD Denning Computer Graphics Forum 29 (4), 1451-1459, 2010 | 36 | 2010 |
AppWarp: Retargeting Measured Materials by Appearance-Space Warping X An, X Tong, JD Denning, F Pellacini ACM Transactions on Graphics (TOG) 30 (6), 147, 2011 | 22 | 2011 |
3DFlow: Continuous Summarization of Mesh Editing Workflows JD Denning, F Pellacini | 20 | 2014 |
ModFlows: Methods for Studying and Managing Mesh Editing Workflows JD Denning Dartmouth College, 2014 | 1 | 2014 |
CrossComp: Comparing Multiple Artists Performing Similar Modeling Tasks JD Denning, F Pellacini | 1 | 2014 |
rpTextures: systematic layering for large texture generation AE MacKay, JD Denning ACM SIGGRAPH 2017 Posters, 1-2, 2017 | | 2017 |
SculptFlow: Visualizing Sculpting Sequences by Continuous Summarization JD Denning, F Pellacini, J Ou | | 2014 |
MeshGit: Diffing and Merging Polygonal Meshes JD Denning, F Pellacini | | 2012 |
Studying Interactive Interfaces in Virtual Reality R Jones, J Denning | | |