An empirical study of issues and barriers to mainstream video game accessibility JR Porter, JA Kientz Proceedings of the 15th International ACM SIGACCESS Conference on Computers …, 2013 | 125 | 2013 |
Fictional robots as a data source in hri research: Exploring the link between science fiction and interactional expectations S Kriz, TD Ferro, P Damera, JR Porter RO-MAN, 2010 IEEE, 458-463, 2010 | 82 | 2010 |
@ BabySteps: design and evaluation of a system for using twitter for tracking children's developmental milestones H Suh, JR Porter, A Hiniker, JA Kientz Proceedings of the 32nd annual ACM conference on Human factors in computing …, 2014 | 58 | 2014 |
Baby Steps Text: Feasibility Study of an SMS-Based Tool for Tracking Children’s Developmental Progress H Suh, JR Porter, R Racadio, YC Sung, JA Kientz AMIA Annual Symposium Proceedings 2016, 1997, 2016 | 23 | 2016 |
Understanding and addressing real-world accessibility issues in mainstream video games JR Porter ACM SIGACCESS Accessibility and Computing, 42-45, 2014 | 21 | 2014 |
A Place for Fictional Robots in HRI Research? S Kriz, P Damera, JR Porter III | | |