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Gabriel Cavalheiro Ullmann
Gabriel Cavalheiro Ullmann
Software Engineering MSc Student, Concordia University
Verified email at live.concordia.ca - Homepage
Title
Cited by
Cited by
Year
Game industry problems: An extensive analysis of the gray literature
C Politowski, F Petrillo, GC Ullmann, YG Guéhéneuc
Information and Software Technology 134, 106538, 2021
362021
Dataset of video game development problems
C Politowski, F Petrillo, GC Ullmann, J de Andrade Werly, YG Guéhéneuc
Proceedings of the 17th International Conference on Mining Software …, 2020
302020
An exploratory approach for game engine architecture recovery
GC Ullmann, YG Guéhéneuc, F Petrillo, N Anquetil, C Politowski
2023 IEEE/ACM 7th International Workshop on Games and Software Engineering …, 2023
62023
What makes a game high-rated? towards factors of video game success
GC Ullmann, C Politowski, YG Guéhéneuc, F Petrillo
Proceedings of the 6th International ICSE Workshop on Games and Software …, 2022
62022
Video game project management anti-patterns
GC Ullmann, C Politowski, YG Guéhéneuc, F Petrillo, JE Montandon
Proceedings of the 6th International ICSE Workshop on Games and Software …, 2022
52022
Game engine comparative anatomy
GC Ullmann, C Politowski, YG Guéhéneuc, F Petrillo
International Conference on Entertainment Computing, 103-111, 2022
32022
Visualising Game Engine Subsystem Coupling
GC Ullmann, YG Guéhéneuc, F Petrillo, N Anquetil, C Politowski
arXiv preprint arXiv:2309.06329, 2023
22023
Aspects of High-Rated Games
G Ullmann, C Politowski, F Petrillo, YG Guéhéneuc
arXiv preprint arXiv:2105.14137, 2021
12021
SyDRA: An Exploratory Approach to Game Engine Architecture Recovery
GC Ullmann
Concordia University Montréal, Québec, Canada, 2023
2023
Assessing video game balance using autonomous agents
C Politowski, F Petrillo, G ElBoussaidi, GC Ullmann, YG Guéhéneuc
2023 IEEE/ACM 7th International Workshop on Games and Software Engineering …, 2023
2023
UTILIZAÇÃO DE IA EM SISTEMAS DE RECOMENDAÇÃO DE PRODUTOS
GC ULLMANN, CA KÜNAS, LP HECK, EL PADOIN
Salão do Conhecimento 6 (6), 2020
2020
DESENVOLVENDO UM INDIE GAME: PROCESSOS E CONCEITOS
GC Ullmann
Salão do Conhecimento, 2018
2018
Consensus in Game Engine Architectures: an Overview of Subsystem Coupling in Game Engines
L Etaiwi, G Ullmann, YG Guéhéneuc, S Hamel
transfer 31, 22, 0
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Articles 1–13