Katerina Mania
Cited by
Cited by
The effects of levels of immersion on memory and presence in virtual environments: A reality centered approach
K Mania, A Chalmers
Cyberpsychology & behavior 4 (2), 247-264, 2001
Exploring the relationship between presence and enjoyment in a virtual museum
S Sylaiou, K Mania, A Karoulis, M White
International journal of human-computer studies 68 (5), 243-253, 2010
Perceptual sensitivity to head tracking latency in virtual environments with varying degrees of scene complexity
K Mania, BD Adelstein, SR Ellis, MI Hill
Proceedings of the 1st Symposium on Applied Perception in Graphics and …, 2004
Generalizeability of latency detection in a variety of virtual environments
SR Ellis, K Mania, BD Adelstein, MI Hill
Proceedings of the Human Factors and Ergonomics Society Annual Meeting 48 …, 2004
Near‐eye display and tracking technologies for virtual and augmented reality
GA Koulieris, K Akşit, M Stengel, RK Mantiuk, K Mania, C Richardt
Computer Graphics Forum 38 (2), 493-519, 2019
Fidelity metrics for virtual environment simulations based on spatial memory awareness states
K Mania, T Troscianko, R Hawkes, A Chalmers
Presence 12 (3), 296-310, 2003
The effect of visual and interaction fidelity on spatial cognition in immersive virtual environments
K Mania, D Wooldridge, M Coxon, A Robinson
IEEE transactions on visualization and computer graphics 12 (3), 396-404, 2006
An architecture for mobile outdoors augmented reality for cultural heritage
C Panou, L Ragia, D Dimelli, K Mania
ISPRS International Journal of Geo-Information 7 (12), 463, 2018
The effect of memory schemas on object recognition in virtual environments
K Mania, A Robinson, KR Brandt
Presence 14 (5), 606-615, 2005
Binocular eye-tracking for the control of a 3D immersive multimedia user interface
N Sidorakis, GA Koulieris, K Mania
2015 IEEE 1St workshop on everyday virtual reality (WEVR), 15-18, 2015
Cognitive transfer of spatial awareness states from immersive virtual environments to reality
K Mania, S Badariah, M Coxon, P Watten
ACM Transactions on Applied Perception (TAP) 7 (2), 1-14, 2010
The effect of quality of rendering on user lighting impressions and presence in virtual environments
K Mania, A Robinson
Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual …, 2004
Exploring the educational impact of diverse technologies in online virtual museums
S Sylaiou, K Mania, I Paliokas, L Pujol-Tost, V Killintzis, F Liarokapis
International Journal of Arts and Technology 10 (1), 58-84, 2017
A system to measure, control and minimize end-to-end head tracking latency in immersive simulations
G Papadakis, K Mania, E Koutroulis
Proceedings of the 10th International Conference on Virtual Reality …, 2011
Gaze prediction using machine learning for dynamic stereo manipulation in games
GA Koulieris, G Drettakis, D Cunningham, K Mania
2016 IEEE virtual reality (VR), 113-120, 2016
A classification for user embodiment in collaborative virtual environments
A Mania, AG Chalmers
4th Internatioal Conference on Virtual Systems and Multimedia, Gifu, Japan, 1998
The EPOCH multimodal interface for interacting with digital heritage artefacts
P Petridis, D Pletinckx, K Mania, M White
International Conference on Virtual Systems and Multimedia, 408-417, 2006
A user-centered methodology for investigating presence and task performance
K Mania, A Chalmers
University of Bristol, 2000
C‐LOD: Context‐aware Material Level‐of‐Detail applied to Mobile Graphics
GA Koulieris, G Drettakis, D Cunningham, K Mania
Computer Graphics Forum 33 (4), 41-49, 2014
Perception in graphics, visualization, virtual environments and animation
A McNamara, K Mania, D Gutierrez
SIGGRAPH Asia 2011 Courses, 1-137, 2011
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