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László Szécsi
László Szécsi
Verified email at iit.bme.hu
Title
Cited by
Cited by
Year
On the efficiency of ray-shooting acceleration schemes
L Szirmay-Kalos, V Havran, B Balázs, L Szécsi
Proceedings of the 18th spring conference on Computer graphics, 97-106, 2002
692002
Volumetric ambient occlusion for real-time rendering and games
L Szirmay-Kalos, T Umenhoffer, B Tóth, L Szécsi, M Sbert
IEEE Computer Graphics and Applications 30 (1), 70-79, 2009
542009
GPU-based techniques for global illumination effects
L Szirmay-Kalos, L Szécsi, M Sbert
Springer Nature, 2022
382022
Specular effects on the gpu: State of the art
L Szirmay‐Kalos, T Umenhoffer, G Patow, L Szécsi, M Sbert
Computer Graphics Forum 28 (6), 1586-1617, 2009
332009
Combined correlated and importance sampling in direct light source computation and environment mapping
L Szécsi, M Sbert, L Szirmay‐Kalos
Computer Graphics Forum 23 (3), 585-593, 2004
302004
Hatching for motion picture production
T Umenhoffer, L Szécsi, L Szirmay‐Kalos
Computer Graphics Forum 30 (2), 533-542, 2011
292011
An effective implementation of the kD tree
L Szécsi
Graphics programming methods, 315-326, 2003
272003
Real-Time Metaball Ray Casting with Fragment Lists.
L Szécsi, D Illés
Eurographics (Short Papers), 93-96, 2012
252012
Deterministic importance sampling with error diffusion
L Szirmay‐Kalos, L Szécsi
Computer Graphics Forum 28 (4), 1055-1064, 2009
232009
Real‐time Light Animation
M Sbert, L Szecsi, L Szirmay‐Kalos
Computer Graphics Forum 23 (3), 291-299, 2004
192004
Light animation with precomputed light paths on the GPU.
L Szécsi, L Szirmay-Kalos, M Sbert
Graphics Interface 2006, 187-194, 2006
182006
Photon Map Gathering on the GPU.
S Czuczor, L Szirmay-Kalos, L Szécsi, L Neumann
Eurographics (Short Presentations), 117-120, 2005
152005
Variance reduction for Russian-roulette
L Szésci, L Szirmay-Kalos, C Kelemen
UNION Agency–Science Press, 2003
142003
Fast silhouette and crease edge synthesis with geometry shaders
B Hajagos, L Szécsi, B Csébfalvi
Proceedings of the 28th spring conference on computer graphics, 71-76, 2012
122012
The hierarchical ray engine
L Szécsi
Václav Skala-UNION Agency, 2006
112006
General purpose computing on graphics processing units
L Szirmay-Kalos, L Szécsi
Algorithms of Informatics, 1451-1495, 2011
102011
Volumetric ambient occlusion
L Szirmay-Kalos, T Umenhoffer, B Tóth, L Szécsi, M Sbert
IEEE Computer Graphics and Applications 3, 2009
102009
Image-based Illumination on the GPU
A Barsi, L Szirmay-Kalos, L Szécsi
Machine Graphics and Vision 14 (2), 159, 2005
102005
An image-based method for animated stroke rendering
T Umenhoffer, L Szirmay-Kalos, L Szécsi, Z Lengyel, G Marinov
The Visual Computer 34, 817-827, 2018
92018
Adaptive sampling for environment mapping
L Szécsi, L Szirmay-Kalos, M Kurt, B Csébfalvi
Proceedings of the 26th Spring Conference on Computer Graphics, 69-76, 2010
82010
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Articles 1–20